Nox

Yolk
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Nox last won the day on March 15

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About Nox

  • Rank
    Noob
  • Birthday 05/04/1996

Personal Information

  • Gender
    Male
  • Sexuality
    Gay
  • Relationship status
    In a relationship
  • Political Affiliation
    Better than yours
  • MBTI
    INTJ

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  • Whimsical
  • Currently Feeling Whimsical
  1. Domestic terrorism implies that a citizen of the victimized country did it. 9/11 was not domestic terrorism. Cristopher Dorner was a domestic terrorist.
  2. libs libs libs Talk about broken rhetoric.
  3. Hey, I got here first.
  4. Eh, I don't really see how those points conflict with five or six. Physical description is inherent to a character's being; You'll be given it when they're alone (unless written otherwise). Being alone is a direct interaction with the world. Tom Hanks was alone on an island in Cast Away, so he tried to get help (interaction while the character is alone). I simply like it when a character is alone because you get to see more unique examples of a character's behavior. You act differently when you're alone than you do when with friends, right? What interesting stories could you tell from a time when you were alone? Certainly they'd be unique examples of how you behave. I mean, fuck, Spongebob demonstrates it well: It was a simple way to tell us something about Squidward and (incidentally) develop him. Change the setting a bit (to say, an island perhaps) and you've got plenty of great ways to make a character better. Description has its perks too, but actions explain so much more about a character. Imagine a man with a bloody stump for an arm. With that thought alone, all he'll be is a man with a bloody stump for an arm. Now, imagine this man in two different scenes: one where he falls to the ground and cries about his missing limb, and one where he sticks a plunger to his stump and jokingly hits you with it. With an action, this man becomes two different people. It all depends on context which one is more important, though. When I read, I tend to find character description is pretty minimal aside from important details. The reader tends to fill in a lot of blanks if you give them just enough to work with. The bulk of the character development is then carried out by how they act. Certainly they rely on each other, I just see action as having more sway. "The best way" is a little subjective in this case, sure (I also just realized the contradiction in six). Context is everything, and there is no wrong way to creatively write if you handle the language well.
  5. Yeah, totally. I was once told that fiction is designed to explore ideas. If you aren't exploring, it ain't fiction. Characters are like ships in this regard, helping you sail into the unknown... I've been told that writing from personal experience is a good thing too. It was Picasso who said, "Good artists copy, great artists steal," and this is true for writing too. Steal your own experiences and your writing will be better.
  6. Yeah, it just looked like you missed what I said.
  7. How does being alone stop a character from "showing"? Isn't a serial killer's actions in their lair pretty telling about the character? How they keep their tools if at all, how they plot their next target, e.t.c. I agree with "showing" more than telling. I mentioned this in 6, though.
  8. I'm feeling a little pretentious today, as per usual, and I want to discuss how y'all write characters. I don't necessarily mean for books either, I just want a discussion about how people make "people". I have a history of making people up. Dungeons and Dragons and other table top games frequently challenge me to create people. In my journey I've learned a few things about how to make a person. Everybody wants. If your character doesn't want something, chances are people won't be very interested in them. Want creates conflict and plots all on its own. If I make a person, I need to make them want something. Characters lie, both to themselves and to others. Narrators lie too. A character can be as moral as an angel, but they lie all the time, just in different ways. Strange may be one of the best labels you can put on a character. If something is strange, then it isn't normal. If your character is strange, chances are they're interesting too. A flawed character is a better character. The greek gods wouldn't have such interesting stories if they were without flaws. Zeus banged everything, Hera was an utter bitch, Athena was incredibly jealous e.t.c. Despite being god's, a definition of perfect, they have flaws which make them interesting and also tend to make them WANT. The best time to get to know a character is when they are alone. Characters are best expressed through action, not description. Dialogue may be the best way for a character to express themselves. Those are some things I think about when I write people. What are some of your guys' favorite characters? How do you write people, if at all?
  9. Eh, it helps with nationalism a bit. If people respect the days, it can bring a society closer together. I can make an argument for why women's day should exists w/o a men's day, but you've probably heard it 100 times over.
  10. And I'm sure just what they'd want us to do is "calm our tits". "What did people expect?" Our rights to no be violated. Certainly, we should expect otherwise, but to just roll over when they do? We do that enough already and I'm getting pretty fuckin' tired of it. Also, you sound a bit like a gov't apologist. What exactly is wrong with people getting mad over their rights being violated? Sure it happens, but we certainly don't have to like it.
  11. Brand loyalty is for chumps. /s Not really. Mostly just for toothpaste and operating systems.
  12. Heya again. *bump*
  13. Still busy AF, but I'm back.